Player Batting Stats
 Num, Name: Player's ID number and name
 AB: at bats (not counting walks)
 H: hits
 2B, 3B, HR: doubles, triples, and home runs
 RBI: runs batted in (includes runs scored on walks)
 BB, SO: walks, strikeouts
 SB, SBA: steals, steals attempted
 PA, PM, E: plays attempted, plays made, errors
 Avg: batting average (hits / at bats)
 Ps: position
 H: batting side (left, right, or switch hitter/pitcher). A "switch pitcher" bats normally (left or right) but is more effective throwing against oppositehanded batters. Likewise, a "switch hitter" throws normally but is more effective batting against samehanded pitchers.
Player Pitching Stats
 Num, Name: Player's ID number and name
 IP: innings pitched
 H: hits
 HR: home runs
 BB, SO: walks, strikeouts
 ER: earned runs (number of runs given up not counting errors)
 Bt: batters faced
 W, L: wins, losses
 SV, BS: saves, blown saves
 G, St: games played, games started
 ERA: earned run average (9 * earned runs / innings pitched)
 OBP: on base percentage ((hits + walks ) / batters)
 H: throwing arm (left or right)
Advanced Batting Stats (sortable stats list)
 Batting Average: hits divided by atbats
 Onbase Percentage: hits plus walks divided by atbats plus walks
 Slugging Average: total bases (singles + 2*doubles + 3*triples + 4*home runs) divided by atbats
 Power: slugging average minus batting average
 Extrabase average: (2B+2*3B+3*HR+BB+SBCS)/AB
 Runs Responsible: an estimate of the number of runs a player created, relative to a 0.000 hitter. The formula is: 0.714*H+0.286*2B+0.572*3B+0.938*HR+0.547*BB+0.69*SB0.46*SBA
 Offense rating: "Runs responsible" divided by atbats plus walks
Advanced Fielding Stats (sortable stats list)
 Play average: plays made divided by plays attempted
 Fielding average: plays made divided by plays made plus errors
 Fielding rating: an estimate of the number of runs a player saved, relative to a fielder who misses every ball hit his way. The formula uses hidden data (giving play difficulties) and cannot be calculated from the available information. To make this statistic comparable to offensive rating, the number of runs saved is divided by number of plays attempted, and scaled by the ratio of plate appearances to plays attempted typical for the position.
Advanced Pitching Stats (sortable stats list)
 Earned Run Average: Earned runs per 9 innings pitched
 Component ERA: Bill James statistic that estimates what a player's number of earned runs would be, based on his statistics. This is adjusted for starter/reliever differences and divided by innings pitched.
 Pitcher rating: a blended earned runs score (70% component earned runs, 30% actual earned runs), divided by batters faced. This scales in runs per PA, similarly to offense and fielding ratings.
 Opposing BA, opposing OBA: batting average and onbase percentage of opposing hitters
 K/BB: strikeouts per walk issued
 Winning percentage: wins divided by wins plus losses
 Save percentage: saves divided by saves plus blown saves
Player Abilities
 Num, Name: Player's ID number and name
 Ps: position
 Ag/Yr: Player's age (pro) or year in school (college)
 Dr: Durability
Durability is a bit different for position players than for pitchers. For
position players, higher durability makes for fewer minor injuries that
force a few games missed. For pitchers, higher durability will allow the
pitcher to face more batters before getting tired.
 Ds: Discipline
Discipline primarily affects the number of walks a player gets during the
season, but has small effects on clutch performance by both pitchers and
batters.
 Sp: Speed
Speed is used primarily for baserunning and defense. For baserunning,
a fast player will steal better, score from third on a fly ball, avoid
double plays, and get the extra base on a hit. On defense, a fast player
primarily has the advantage of covering bunts and outfield fly balls better,
but also infield fly balls and ground balls.
 Co: Contact Hitting
A contact hitter means one who is good at getting on base. It is unrelated
to whether or not the player will hit home runs (aside from the fact that a
player who makes more contact has a good chance of hitting one out).
 Pw: Power Hitting
The power rating is used on a fly ball to determine how long the fly ball
goes. So a high power player will get few infield fly balls, and get more
outfield fly balls and home runs. Power is a twoedged sword, however, as
power hitters also strike out more.
 Df: Defense
This is the basic defense rating of a player, used all times the player
needs to make a defensive play. In all cases, the defense ability will
be as important or more important than all other abilities of the
defensive player; the other abilities (speed, arm) act only as modifiers.
 Ar: Arm Strength
Arm strength is used by all positions. For catchers, the primary use is in
throwing out baserunners attempting to steal. For defensive players, it is
used in defending bunts and ground balls, as well as the outfielder trying
to throw a man out at home on a fly ball. And for pitchers, the arm
strength is a rating primarily used in striking out batters.
 Cn: Arm Control
The pitcher with high control will not necessarily strike a lot of
batters out, but will create easy defensive plays for his defense.
Control also creates more ground balls hit instead of fly balls.
 Tr: Training Level
A player's training level is shown on a scale from 025, and shows a
player's level of development. The 025 scale spans the whole scale from
peewees up through the NBA. A solid college player should be at or
above 10, while a seasoned NBA veteran should be over 20. Note that the
level shown here is only a composite of the player's level of training
at the different abilities.
 BH: Batting side (left, right, or switch pitcher/hitter)
 PH: Throwing arm (left or right)
 Rst: Rest level
If a player is tired, he will play less effectively. For position players,
the a number of consecutive starts will begin wearing down the players. For
pitchers, the number of balls thrown tires them out. A player at 100% is
fully rested; any other is not.
 GP: Games played
 St: Games started
 Injury: estimated number of games for healing; XX is a careerending
injury.
 R: Redshirt status (R=current redshirt, *=past redshirt, X=neither, but
has played, =none of the above; college only)
 S: Scholarship status (S=on scholarship; =not on scholarship; college
only) For incoming recruits, "S" means that the player will want playing time
 Rank: Player ranking (A through F). These use the ranking system used
by computer teams, so given the lack of success of those teams these
should really only be used by rookie coaches to get a general idea of
who's good and who isn't.
Player Salaries (pro only)
 Num, Name: Player's ID number and name
 Ps: Position
 Salry: Salary per season under current contract
 Bonus: Bonus per season under current contract and type (PR=prorated
bonus paid with each game; UF=upfront bonus paid at time of signing).
 ValueYr: Value and remaining years of current contract. If between
seasons, the remaining years does not count the justended season.
 RenegYrPerY: Renegotiation demand, maximum years he will sign for,
and minimum salary per year for long contracts.  under reneg means
the player will not sign at all;  under years means he will sign for any
length of time.
 If a player qualifies for a minor league contract for next season, it
is noted, as well as the number of seasons remaining. If he is not signed
for next season, this is noted. If he cannot be traded (because he is no
longer under contract or he was signed as a free agent), this is noted.
Team Stats
There are two sets of team stats: offense and defense. Offensive stats are
the ones when your team is at bat; defensive stats are when your team is on
the field. The only exception is errors. The errors listed in the offensive
stats are those made by your players; those listed in the defensive stats
are those made by the opponent's.
Team stats are AB, H, R, 2B, 3B, HR, BB, SO, SB, SBA, E, DP, ERA, and OBP.
All but DP and ERA are identical to the definitions above. DP is the number
of double plays (on offense is the number your players hit into). ERA
is not earned runs, but total runs per nine innings of baseball.
DEL Cup leagues have additional categories at the beginning of the line:
number of tournaments played, number of championships won, series won and
lost, and games won and lost.
Analysis Notes
The analysis page breaks down a team's batting average, RBI rate, home run
rate, defensive average, and steal average by position. For pitchers, the
stats listed are on base average allowed, home run rate, strikeout rate,
walk rate, and earned runs per 9 innings. All stats are also compared with
the league as a whole, with a scale from 0 to 10 given.
